Gtk.ToggleButton
const Gtk = imports.gi.Gtk; let toggle_button = new Gtk.ToggleButton({ active: value, draw_indicator: value, inconsistent: value, });
A Gtk.ToggleButton is a Gtk.Button which will remain 'pressed-in' when clicked. Clicking again will cause the toggle button to return to its normal state.
A toggle button is created by calling either Gtk.new or Gtk.new_with_label. If using the former, it is advisable to pack a widget, (such as a Gtk.Label and/or a Gtk.Image), into the toggle button's container. (See Gtk.Button for more information).
The state of a Gtk.ToggleButton can be set specifically using Gtk.set_active, and retrieved using Gtk.get_active.
To simply switch the state of a toggle button, use Gtk.toggled.
<example> <title>Creating two Gtk.ToggleButton widgets.</title> <programlisting> void make_toggles (void) { GtkWidget *dialog, *toggle1, *toggle2;
dialog = gtk_dialog_new (<!-- -->); toggle1 = gtk_toggle_button_new_with_label ("Hi, i'm a toggle button.");
// Makes this toggle button invisible gtk_toggle_button_set_mode (GTK_TOGGLE_BUTTON (toggle1), TRUE);
g_signal_connect (toggle1, "toggled", G_CALLBACK (output_state), NULL); gtk_box_pack_start (GTK_BOX (GTK_DIALOG (dialog)->action_area), toggle1, FALSE, FALSE, 2);
toggle2 = gtk_toggle_button_new_with_label ("Hi, i'm another toggle button."); gtk_toggle_button_set_mode (GTK_TOGGLE_BUTTON (toggle2), FALSE); g_signal_connect (toggle2, "toggled", G_CALLBACK (output_state), NULL); gtk_box_pack_start (GTK_BOX (GTK_DIALOG (dialog)->action_area), toggle2, FALSE, FALSE, 2);
gtk_widget_show_all (dialog); } </programlisting> </example>
Hierarchy
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GObject.Object
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GObject.InitiallyUnowned
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Gtk.Widget
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Gtk.Container
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Gtk.Bin
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Gtk.Button
- Gtk.ToggleButton
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