Gst.StateChangeReturn

The possible return values from a state change function such as Gst.Element.prototype.set_state. Only @GST_STATE_CHANGE_FAILURE is a real failure.

StateChangeReturn.FAILURE

the state change failed

StateChangeReturn.SUCCESS

the state change succeeded

StateChangeReturn.ASYNC

the state change will happen asynchronously

StateChangeReturn.NO_PREROLL

the state change succeeded but the element cannot produce data in Gst.State.paused. This typically happens with live sources.